
Battle System Fighting wolves in the MSX version.Īttacks were played out in turn based combat. Monster encounters could go from simplistic to overpowering at a moment’s notice. Spells in the late game cost more than half a million gil, and had a limited number of charges that could only be replenished by resting. Saves only came at resting in a Town’s Inn or using an expensive item known as a House. Only when Chaos was defeated in the past and the four fiends were defeated in the present, was the world's natural balance finally restored.įinal Fantasy was originally considered overbearingly difficult. Confusingly Chaos sent the four fiends into the future where they currently plagued the world. He had now become a mass of living evil known as Chaos. When all the fiends were defeated, it was revealed that they took Garland’s corpse and sent it back in time. After many battles the Light warriors had collected items, gold and experience. They had taken the Orbs from the rightful place they belonged and spread corruption over all the lands, skies, and seas. The fiends went by the names of Lich, Kary, Kraken, and Tiamat. Soon after, they are given the world spanning task of collecting four Orbs of Light and defeating four fiends. Overview Opening text.įinal Fantasy is a single player role-playing game (RPG) which lets the player control four characters called the "Light Warriors." They begin by rescuing a princess from the Notorious Knight Garland.


As Hironobu was convinced this would be his last game ever, he called it Final Fantasy. They earnestly hoped that whatever game he made would be a hit. In 1987 a small and struggling video game company called Square put all their remaining resources entirely into the hands of the Director of Planning and Development named Hironobu Sakaguchi.
